Set in the year 2548, Dino Crisis 3 in the first 128-bit sequel to a series that sold more than four million units worldwide on the original PlayStation. Telling the story of the Ozymandius (a mysterious spaceship that has been missing for 300 years), Dino Crisis 3 follows a special operative named Patrick as he searches the craft to uncover its dark secret. Giant mutated dinosaurs and creatures that defy description stand in his way as he teams up with the beautiful young woman known as Sonya and a cast of others for this jetpack-heavy man vs. monster actioner. Though originally planned (and confirmed) for the PlayStation 2, production on Dino Crisis 3 was switched exclusively to the Xbox early in its development.
Dino Stalker is a first-person shooter in which the player must use various weapons to defend against dinosaurs while progressing through the game. Dino Stalker supports the optional use of the GunCon light gun accessory.[1] The player can use a variety of weapons throughout the game, including bazookas, machine guns, and shotguns, but can only carry one weapon at a time.[2] The game takes place across various landscapes, including desert and jungle.[2] A two-player mode is unlocked upon completion of the game.[2]
Dino Crisis 3 Ps2 Download
The game's storyline focuses on Mike Wired, a World War II pilot. After being shot down during combat over the Atlantic, Mike is transported into the dinosaur-populated future from Dino Crisis 2.
Mike Wired, a World War II era fighter pilot is about to die in the sky in 1943, as bullets approach him before he can parachute to safety. Mike mysteriously somehow ends up being transported to a time with flying prehistoric reptiles, which he manages to kill. He meets Paula, a survivor from Dino Crisis 2 who speaks some English but is not able to speak long sentences. Traversing through the various stages under the guidance of Paula's father, Dylan, Mike defeats many different groups of savage dinosaurs using a special gun he gained, finally battling and defeating their intelligent leader, Trinity, which controlled the other dinosaurs. But despite falling in love with Paula, Mike must go back to just before his imminent death. Paula then edits the timescale to make the bullets vanish to prevent Mike from dying, and he is rescued by men on a boat, realizing that Paula was the one who saved him.
Ryan Davis of GameSpot called the game's premise "bizarre and convoluted" with "not a lot of coherence." Davis criticized the game's selectable control schemes. Playing exclusively with the GunCon 2, Davis wrote that "using a single hand to move and shoot is difficult and will wear out your arm more quickly than your average light-gun game." Davis also criticized the alternative method of using a standard DualShock controller: "The targeting reticle is far too sensitive, and you'll often find yourself dealing with bouts of overcorrection while trying to draw a bead on a dino." Davis noted that the best option was to utilize both the DualShock and the GunCon 2 simultaneously, "But even this configuration does not compensate completely for the game's inherently slow movement or the inability to look up or down, and you'll spend an equal amount of time-fighting the controls as you will fighting dinosaurs." Davis also criticized the game's poor graphics, and wrote that the only notable sound effect throughout the game "is the 'reload' command you'll hear whenever you're out of bullets, and this is only because the computer voice noticeably mispronounces it." Davis concluded that the game would have been "infinitely more playable had Capcom discarded the Gun Survivor control scheme and just left the movement control on rails, like all other light-gun games. But with its needlessly frustrating control scheme intact, Dino Stalker's appeal is incredibly limited. Though the game is loosely affiliated with the Dino Crisis games, there's not a lot here to draw fans of that series, and with several superior light-gun games available on the PlayStation 2, there's little reason for anyone without a masochistic streak to play this game."
Louis Bedigian of GameZone praised the music and graphics and wrote that the control scheme "isn't bad, but it does take some getting used to. It's worth getting used to though, because this is the best dino-hunting game I've played since Dino Crisis 2."[11] Tom Bramwell of Eurogamer called it "easily the best yet" in the Gun Survivor series, and praised the game for "some stunning environments," but criticized its short length and some of the "rather bland" dinosaur designs.[2]
Dino Crisis 3 is an action-adventure game released exclusively for the Xbox. It is the fourth game in release order, and the final console game in the series. Like the previous iterations of the Dino Crisis series, gameplay revolves around fighting dinosaurs. The action takes place in outer space, on a starship, the Ozymandias.
In 2009, S.O.R.T. was assigned a mission to infiltrate a Borginian-funded research facility on Ibis Island. Their primary objective was to repatriate Edward Kirk, an energy researcher working on a project of interest to their nation's government: Third Energy. Upon arriving at the facility, S.O.R.T. discovered it infested with dinosaurs. Despite difficulties with the new inhabitants and the considerable security systems of the facility, Regina and the surviving members of the team located Kirk and escaped the island.
Gail and Regina searched the exterior of the facility, noting several abnormalities and leaving Rick to head for the control room alone. Regina's first task was to reactivate the generator that provides power to the above-ground floors. Doing so, she then lost contact with Gail and encountered a Velociraptor. After returning to the backyard, Regina contacted Rick and hurriedly told him of the dinosaur and Gail's disappearance. While skeptical, Rick offered to sort the details out in the control room.
After meeting in the control room, Regina decided to explore the facility looking for Gail and Dr. Kirk while Rick shuts down security systems and monitors the camera footage. Facing several more dinosaurs, Regina checked the first and second floors, finding little evidence of Kirk or the origin of the dinosaurs, until she met a survivor in the Chief's room. The dying man handed her a panel key, spoke of Kirk briefly, and succumbed to his wounds. During her examination of the room, the large window was broken, open by a large female Tyrannosaurus, which Regina fought off.
After heading to the lecture room on the advice of Rick, Regina was ambushed by a dinosaur and narrowly rescued by Gail. Meeting up in the control room with the team, Gail sent Regina to reactivate the B1 backup generator. After doing so, they again met in the control room to decide their next move when Gail spots a possible survivor in the underground. Shortly after, a distress signal from a teammate is intercepted. Regina was left to decide between two courses of action offered by her teammates.
If Regina followed Rick's plan, she works with Rick to break the seals on the emergency escape tunnel. While risky, this plan allowed her to escape the dinosaur-infested laboratory without fighting. After doing so, she emerged in the carrying out room B1, discovering Dr. Kirk as he attempts to flee.
Exploring the B3 storage areas and the laboratory on floor B2, Regina found few signs of Kirk or an escape route. Security was extreme in this area of the facility, with multiple defenses barring her way. Eventually unlocking the entrance to the port area, she and Rick prepared to explore the area when a radio communicator on a nearby corpse activated: several survivors were on the large size elevator, pursued by dinosaurs. Regina moved to assist them, but found only the Tyrannosaurus and the mutilated remains of the survivors. Ramming into the generator, the Tyrannosaurus was electrocuted.
Following Gail's plan, Regina hunted down the already assembled Initializer and Stabilizer in the Special Weapons Storage on the B3 floor despite Rick's warning that the dinosaurs in the area were too dangerous.
The mission went awry very soon after the platoon set up base camp. Confronted by a large pack of Velociraptors, most of the platoon was wiped out as the dinosaurs swarmed individuals or took them by behind. When the pack broke off upon the arrival of a Tyrannosaurus, only Regina, Lt. Morton and David Falk had survived. In spite of their losses, Lt. Morton was confident the mission could be salvaged, and the three went on their separate ways in investigating the region.[5]
Regina traveled ahead to the Missile Silo, using a gas mask to get through a dense pocket of poisonous spores. There she found no sign of Col. Maison's soldiers, though the data had been placed within the warhead as planned proving they had been there. Before she could obtain the data, the Silo was attacked by the Tyrannosaurus from earlier, which was itself killed by a Giganotosaurus. The therapod then entered the facility interior; with the facility operating automatically, it was mistaken for an attack by a hostile nation and prematurely began preparing the missile for launch.[14] Regina was able to remove the data from the missile, but not without having to knock out the dinosaur to reach it. It soon woke up and attacked. With the room too small for the animal to move about properly, it knocked over the missile, destroying the silo in an explosion. Regina escaped the facility as it burnt down, and joined Lt. Morton and Falk at the patrol boat. Attacked by dinosaurs at a lock, Falk was killed saving Lt. Morton from an Allosaurus.
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